
Cleaned up step export for 3D printing, when using the "lesser blocks" mode.Fixed lesser blocks case of water on top of an upper slab, so that top of slab gets removed.Made names of blocks exactly match those at the Minecraft wiki, so they can be used in scripts.Generalized "Import Settings" code to be more flexible and forgiving: it will now read in the world, terrain file, and color scheme from a previously-exported model file, as possible (4.18 files always set all three of these).Fixed bug introduced in 4.17 where single-material export failed.Fixed export scale radio button control (fix tab order).Removed "B" hotkey - I don't even recall its intent.Changed hotkey to close app from Ctrl-W to Ctrl-Q (quit), to get it further away from other keys.Made signs thinner to match Minecraft's.Changed torch shear to rotate the torch instead, to match torches in 1.8 and newer.You can even use scripting at startup to do this automatically. If you want it back the old way, change "Make each block" back to 100 mm from 1000. Fixed rendering output to be 1 meter per block.Added material per type or per block as an option for individual block export.Added a separate G3D viewer download, explained here, with special controls to maintain Minecraft's blocky look.This is a huge deal if you're a serious user. To find out if your computer is running a 32-bit or 64-bit version of Windows, follow the instructions here, which come down to "hold down the Windows key and then click the Pause|Break key, then look for System type". Select vcredist_圆4.exe for your 64-bit system, vcredist_x86.exe if your system is 32 bits. If you get an error about MSVCR130.DLL being missing, you'll need to install the Microsoft Visual C++ 2013 Redistributable Package for your system.
